--- a/TODO Tue May 06 09:39:58 2008 +0200
+++ b/TODO Thu May 08 09:21:25 2008 +0200
@@ -1,6 +1,6 @@
Bugs
====
- * (none known)
+ * Mingw + SSE does not work
Future Plans
============
@@ -11,24 +11,3 @@
* put everything into a namespace
* stochastic oversampling
* absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant)
- * implement efficient AABB-ray intersection using Plucker coordinates
-
-New Classes?
-============
-
-scene.h -- Scene, ...
-reader.h -- Reader, WavefrontReader
-
-wf = new WavefrontReader()
-wf.setContainer(top)
-wf.setTransform(monkey_pos_matrix)
-wf.read("monkey.obj")
-// more transform&reads
-destroy wf
-
-Scene scene -- container with shapes, a camera and lights
-scene = new Scene()
-scene.setCamera(new Camera(eye, u, v, p))
-scene.addLight(new PointLight(pos, color))
-rt.setScene(scene)
-rt.render(w,h)