TODO
author Radek Brich <radek.brich@devl.cz>
Thu, 08 May 2008 09:21:25 +0200
branchpyrit
changeset 94 4c8abb8977dc
parent 91 9d66d323c354
child 96 9eb71e76c7fd
permissions -rw-r--r--
update README update Doxygen docs scons option 'msvc' changed to 'mingw' as msvc is default and mingw must be turned on explicitly

Bugs
====
 * Mingw + SSE does not work

Future Plans
============
 * Python binding for material.h classes
 * Container should implement Shape interface to allow building hierarchies
 * Container should allow local space transformations
 * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders
 * put everything into a namespace
 * stochastic oversampling
 * absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant)