TODO
branchpyrit
changeset 91 9d66d323c354
parent 81 9dbb9c8c115b
child 94 4c8abb8977dc
--- a/TODO	Tue Apr 29 23:31:08 2008 +0200
+++ b/TODO	Fri May 02 13:27:47 2008 +0200
@@ -4,9 +4,11 @@
 
 Future Plans
 ============
+ * Python binding for material.h classes
+ * Container should implement Shape interface to allow building hierarchies
+ * Container should allow local space transformations
  * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders
- * namespace
- * Python binding for all classes
+ * put everything into a namespace
  * stochastic oversampling
  * absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant)
  * implement efficient AABB-ray intersection using Plucker coordinates