demos/boxes.py
author Radek Brich <radek.brich@devl.cz>
Fri, 02 May 2008 13:27:47 +0200
branchpyrit
changeset 91 9d66d323c354
parent 90 f6a72eb99631
child 95 ca7d4c665531
permissions -rwxr-xr-x
packetize Phong shader new scons config options: simd=(yes|no) - allow/suppress explicit SSE force_flags=(yes|no) - force use of specified flags instead of autodetected profile=(yes|no) - enable gcc's profiling (-pg option) check for pthread.h header, don't try to build without it add fourth Vector3 component for better memory aligning rename Vector3 to Vector partialy SSE-ize Vector class (only fully vertical operations) build static lib and python module in distinctive directories to avoid collision of library file names on some platforms

#!/usr/bin/python

from pyrit import *

rt = Raytracer()
top = Octree()
rt.setTop(top)
rt.setCamera(Camera())

light1 = Light(position=(0.0, 5.0, -5.0), colour=(0.7, 0.3, 0.6))
rt.addLight(light1)

light2 = Light(position=(-2.0, 10.0, -2.0), colour=(0.4, 0.6, 0.3))
rt.addLight(light2)

mat0 = Material(colour=(0.7, 0.7, 0.7))
mat0.setReflectivity(0.0)
for x in range(8):
	for y in range(8):
		for z in range(8):
			box = Box(L=(-4.3+x, -4.6+y, -8.6+z), H=(-3.7+x, -4.0+y, -8.0+z), material=mat0)
			rt.addShape(box)

top.optimize()

sampler = DefaultSampler(800, 600)
rt.setSampler(sampler)
rt.render()
sampler.getPixmap().writePNG('boxes.png')