src/raytracer.cc
author Radek Brich <radek.brich@devl.cz>
Thu, 24 Apr 2008 18:12:32 +0200
branchpyrit
changeset 83 e3a2a5b26abb
parent 82 930a2d3ecaed
child 84 6f7fe14782c2
permissions -rw-r--r--
vectorize makeRayPacket() using SSE intrinsics
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/*
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 * raytracer.cc: Raytracer class
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 *
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 * This file is part of Pyrit Ray Tracer.
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 *
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 * Copyright 2006, 2007, 2008  Radek Brich
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include "raytracer.h"
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int pyrit_verbosity = 2;
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// Hammersley spherical point distribution
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// http://www.cse.cuhk.edu.hk/~ttwong/papers/udpoint/udpoints.html
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Vector3 Raytracer::SphereDistribute(int i, int n, Float extent, Vector3 &normal)
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{
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	Float p, t, st, phi, phirad;
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	int kk;
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	t = 0;
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	for (p=0.5, kk=i; kk; p*=0.5, kk>>=1)
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	if (kk & 1)
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		t += p;
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	t = 1.0 + (t - 1.0)*extent;
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	phi = (i + 0.5) / n;
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	phirad =  phi * 2.0 * M_PI;
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	st = sqrt(1.0 - t*t);
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	Float x, y, z, xx, yy, zz, q;
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	x = st * cos(phirad);
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	y = st * sin(phirad);
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	z = t;
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	// rotate against Y axis
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	q = acos(normal.z);
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	zz = z*cos(q) - x*sin(q);
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	xx = z*sin(q) + x*cos(q);
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	yy = y;
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	// rotate against Z axis
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	q = atan2f(normal.y, normal.x);
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	x = xx*cos(q) - yy*sin(q);
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	y = xx*sin(q) + yy*cos(q);
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	z = zz;
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	return Vector3(x, y, z);
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}
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// ---- tyto dve funkce budou v budouci verzi metody objektu PhongShader
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// calculate shader function
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// P is point of intersection, N normal in this point
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Colour PhongShader_ambient(Material &mat, Vector3 &P)
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{
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	Colour col;
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	if (mat.texture)
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		col = mat.texture->evaluate(P);
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	else
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		col = mat.colour;
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	// ambient
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	return mat.ambient * col;
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}
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/*
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 P is point of intersection,
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 N normal in this point,
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 R direction of reflected ray,
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 V direction to the viewer
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*/
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Colour PhongShader_calculate(Material &mat, Vector3 &P, Vector3 &N, Vector3 &R, Vector3 &V,
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	Light &light)
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{
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	Colour I = Colour();
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	Vector3 L = light.pos - P;
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	L.normalize();
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	Float L_dot_N = dot(L, N);
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	Float R_dot_V = dot(R, V);
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	Colour col;
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	if (mat.texture)
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		col = mat.texture->evaluate(P);
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	else
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		col = mat.colour;
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	// diffuse
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	I = mat.diffuse * col * light.colour * L_dot_N;
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	// specular
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	if (R_dot_V > 0)
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		I += mat.specular * light.colour * powf(R_dot_V, mat.shininess);
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	return I;
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}
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Colour Raytracer::shader_evalulate(Ray &ray, int depth, Shape *origin_shape,
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	Float nearest_distance, Shape *nearest_shape)
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{
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	Colour col = Colour();
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	Vector3 P = ray.o + ray.dir * nearest_distance; // point of intersection
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	Vector3 normal = nearest_shape->normal(P);
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	bool from_inside = false;
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	// make shapes double sided
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	if (dot(normal, ray.dir) > 0.0)
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	{
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		normal = - normal;
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		from_inside = true;
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	}
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	col = PhongShader_ambient(*nearest_shape->material, P);
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	vector<Light*>::iterator light;
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	for (light = lights.begin(); light != lights.end(); light++) {
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		Vector3 jo, L = (*light)->pos - P; // direction vector to light
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		L.normalize();
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		Float L_dot_N = dot(L, normal);
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		if (L_dot_N > 0) {
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			// test if this light is occluded (sharp shadows)
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			if ((*light)->cast_shadows) {
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				Ray shadow_ray = Ray(P, L);
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				Float dist = FLT_MAX;
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				if (top->nearest_intersection(nearest_shape, shadow_ray, dist))
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					continue;
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			}
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			// shading function
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			Vector3 R = L - 2.0 * L_dot_N * normal;
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			col += PhongShader_calculate(*nearest_shape->material,
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				P, normal, R, ray.dir, **light);
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		}
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	}
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	if (depth < max_depth)
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	{
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		Colour trans_col, refl_col;
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		Float trans = nearest_shape->material->transmissivity;
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		Float refl = nearest_shape->material->reflectivity;
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		const Float cos_i = - dot(normal, ray.dir);
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		// reflection
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		if (refl > 0.01)
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		{
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			Vector3 newdir = ray.dir + 2.0 * cos_i * normal;
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			Ray newray = Ray(P, newdir);
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			refl_col = raytrace(newray, depth + 1, nearest_shape);
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		}
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		// refraction
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		if (trans > 0.01)
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		{
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			Float n, n1, n2;
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			if (from_inside)
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			{
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				n1 = nearest_shape->material->refract_index;
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				n2 = 1.0;
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				n = n1;
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			}
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			else
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			{
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				n1 = 1.0;
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				n2 = nearest_shape->material->refract_index;
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				n = 1.0 / n2;
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			}
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			const Float sin2_t = n*n * (1 - cos_i*cos_i);
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			if (sin2_t >= 1.0)
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			{
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					// totally reflected
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					refl += trans;
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					trans = 0;
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			}
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			else
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			{
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				const Float cos_t = sqrtf(1 - sin2_t);
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				const Float Rdiv = 1.0/(n1*cos_i + n2*cos_t);
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				const Float Rper = (n1*cos_i - n2*cos_t)*Rdiv;
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				const Float Rpar = (n2*cos_i - n1*cos_t)*Rdiv;
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				const Float R = (Rper*Rper + Rpar*Rpar)/2;
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				refl += R*trans;
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				trans = (1-R)*trans;
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				Vector3 newdir = n * ray.dir + (n*cos_i - cos_t) * normal;
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				Ray newray = Ray(P + 0.001*newdir, newdir);
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				trans_col = raytrace(newray, depth + 1, NULL);
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			}
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		}
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		col = (1-refl-trans)*col + refl*refl_col + trans*trans_col;
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	}
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	// ambient occlusion
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	if (!from_inside && ao_samples)
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	{
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		Float miss = 0;
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		for (int i = 0; i < ao_samples; i++) {
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			Vector3 dir = SphereDistribute(i, ao_samples, ao_angle, normal);
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			Ray ao_ray = Ray(P, dir);
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			Float dist = ao_distance;
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			Shape *shape_in_way = top->nearest_intersection(nearest_shape, ao_ray, dist);
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			if (shape_in_way == NULL)
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				miss += 1.0;
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			else
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				miss += dist / ao_distance;
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		}
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		Float ao_intensity = miss / ao_samples;
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		col = col * ao_intensity;
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	}
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	return col;
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}
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0
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
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Colour Raytracer::raytrace(Ray &ray, int depth, Shape *origin_shape)
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{
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	Float nearest_distance = Inf;
11
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	Shape *nearest_shape = top->nearest_intersection(origin_shape, ray, nearest_distance);
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82
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	if (nearest_shape == NULL)
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	{
0
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		return bg_colour;
82
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	}
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	else
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	{
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		return shader_evalulate(ray, depth, origin_shape, nearest_distance, nearest_shape);
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	}
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}
31
b4e09433934a refraction
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82
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void Raytracer::raytracePacket(Ray *rays, Colour *results)
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{
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	Float nearest_distances[4] = {Inf,Inf,Inf,Inf};
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	Shape *nearest_shapes[4];
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	static const Shape *origin_shapes[4] = {NULL, NULL, NULL, NULL};
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	top->packet_intersection(origin_shapes, rays, nearest_distances, nearest_shapes);
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82
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	for (int i = 0; i < 4; i++)
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		if (nearest_shapes[i] == NULL)
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			results[i] = bg_colour;
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		else
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			results[i] = shader_evalulate(rays[i], 0, NULL,
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				nearest_distances[i], nearest_shapes[i]);
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}
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void *Raytracer::raytrace_worker(void *d)
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{
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	static const int my_queue_size = 256;
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	Raytracer *rt = (Raytracer*)d;
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	Sample my_queue[my_queue_size];
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	Colour my_colours[my_queue_size];
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	int my_count;
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	Ray ray, rays[4];
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	const bool can_use_packets = (rt->use_packets && rt->sampler->packetableSamples());
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	for (;;)
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	{
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		pthread_mutex_lock(&rt->sample_queue_mutex);
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		while (rt->sample_queue_count == 0)
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		{
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			if (rt->end_of_samples)
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			{
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				dbgmsg(4, "T thread [%d] exiting\n", pthread_self());
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				pthread_mutex_unlock(&rt->sample_queue_mutex);
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				pthread_exit(NULL);
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			}
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			pthread_cond_wait(&rt->sample_queue_cond, &rt->sample_queue_mutex);
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		}
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		if (rt->sample_queue_count >= my_queue_size)
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			my_count = my_queue_size;
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		else
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			my_count = rt->sample_queue_count;
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		rt->sample_queue_count -= my_count;
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		// copy samples to local queue
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		if (rt->sample_queue_pos + my_count >= rt->sample_queue_size)
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		{
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			register int c = rt->sample_queue_size - rt->sample_queue_pos;
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			memcpy(my_queue, rt->sample_queue + rt->sample_queue_pos, c*sizeof(Sample));
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			memcpy(my_queue + c, rt->sample_queue, (my_count - c)*sizeof(Sample));
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			rt->sample_queue_pos = my_count - c;
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		}
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		else
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		{
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			memcpy(my_queue, rt->sample_queue + rt->sample_queue_pos,
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				my_count*sizeof(Sample));
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			rt->sample_queue_pos += my_count;
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		}
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		if (rt->sample_queue_count <= my_queue_size*2)
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			pthread_cond_signal(&rt->worker_ready_cond);
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		pthread_mutex_unlock(&rt->sample_queue_mutex);
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		// do the work
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		if (can_use_packets)
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		{
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			// packet ray tracing
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			assert((my_count % 4) == 0);
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			for (int i = 0; i < my_count; i+=4)
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			{
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				rt->camera->makeRayPacket(my_queue + i, rays);
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				rt->raytracePacket(rays, my_colours + i);
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			}
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		}
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		else
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		{
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			// single ray tracing
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			for (int i = 0; i < my_count; i++)
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			{
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				ray = rt->camera->makeRay(my_queue[i]);
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				my_colours[i] = rt->raytrace(ray, 0, NULL);
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   328
			}
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   329
		}
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   330
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   331
		// save the results
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		pthread_mutex_lock(&rt->sampler_mutex);
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   333
		for (int i = 0; i < my_count; i++)
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			rt->sampler->saveSample(my_queue[i], my_colours[i]);
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		pthread_mutex_unlock(&rt->sampler_mutex);
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   336
	}
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   337
}
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   338
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void Raytracer::render()
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{
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   341
	if (!sampler || !camera || !top)
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		return;
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   343
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   344
	static const int my_count_max = 256;
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   345
	sample_queue_size = my_count_max*2*num_threads;
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   346
	sample_queue = new Sample [sample_queue_size];
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   347
	sample_queue_count = 0;
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	int my_count, my_pos;
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   349
	int sampnum = 0, sampdone;
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	int phase = 1;
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   351
	bool more_samples;
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   352
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   353
	sampler->init();
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   354
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   355
	// create workers
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   356
	dbgmsg(1, "* using %d threads\n", num_threads);
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   357
	pthread_t threads[num_threads];
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   358
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   359
	dbgmsg(1, "* raytracing...\n");
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   360
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   361
	while ( (sampnum = sampler->initSampleSet()) > 0 )
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   362
	{
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   363
		my_pos = 0;
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   364
		sample_queue_pos = 0;
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   365
		sampdone = 0;
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   366
		end_of_samples = false;
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   367
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   368
		for (int t = 0; t < num_threads; t++)
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   369
		{
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   370
			int rc = pthread_create(&threads[t], NULL, raytrace_worker, (void*)this);
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   371
			if (rc) {
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   372
				dbgmsg(0, "\nE pthread_create unsuccessful, return code was %d\n", rc);
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   373
				exit(1);
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   374
			}
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   375
		}
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   376
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   377
		dbgmsg(2, "phase %d:  0%% done", phase);
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   378
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   379
		pthread_mutex_lock(&sampler_mutex);
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   380
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   381
		for (;;)
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   382
		{
52
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   383
			my_count = 0;
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   384
			while ( more_samples = sampler->nextSample(&sample_queue[my_pos++]) )
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diff changeset
   385
			{
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   386
				my_count++;
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diff changeset
   387
				if (my_pos >= sample_queue_size)
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   388
					my_pos = 0;
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   389
				if (my_count >= my_count_max)
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   390
					break;
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parents: 51
diff changeset
   391
			}
55
f6d75ae82c88 fix bugs
Radek Brich <radek.brich@devl.cz>
parents: 54
diff changeset
   392
			if (!more_samples && !my_count)
52
a6413a3d741d new implementation of sample_queue
Radek Brich <radek.brich@devl.cz>
parents: 51
diff changeset
   393
				break;
a6413a3d741d new implementation of sample_queue
Radek Brich <radek.brich@devl.cz>
parents: 51
diff changeset
   394
50
14a727b70d07 rewritten threads with heavy debug information
Radek Brich <radek.brich@devl.cz>
parents: 49
diff changeset
   395
			pthread_mutex_unlock(&sampler_mutex);
14a727b70d07 rewritten threads with heavy debug information
Radek Brich <radek.brich@devl.cz>
parents: 49
diff changeset
   396
			pthread_mutex_lock(&sample_queue_mutex);
52
a6413a3d741d new implementation of sample_queue
Radek Brich <radek.brich@devl.cz>
parents: 51
diff changeset
   397
			sample_queue_count += my_count;
46
6493fb65f0b1 Doxygen
Radek Brich <radek.brich@devl.cz>
parents: 44
diff changeset
   398
51
89fec8668768 remove debug messages - algorithm seems stable, but it's slow
Radek Brich <radek.brich@devl.cz>
parents: 50
diff changeset
   399
			// wait for workers if there is enough samples ready on queue
55
f6d75ae82c88 fix bugs
Radek Brich <radek.brich@devl.cz>
parents: 54
diff changeset
   400
			while (sample_queue_count > (2*num_threads-1)*my_count_max)
52
a6413a3d741d new implementation of sample_queue
Radek Brich <radek.brich@devl.cz>
parents: 51
diff changeset
   401
				pthread_cond_wait(&worker_ready_cond, &sample_queue_mutex);
55
f6d75ae82c88 fix bugs
Radek Brich <radek.brich@devl.cz>
parents: 54
diff changeset
   402
f6d75ae82c88 fix bugs
Radek Brich <radek.brich@devl.cz>
parents: 54
diff changeset
   403
			pthread_cond_signal(&sample_queue_cond);
f6d75ae82c88 fix bugs
Radek Brich <radek.brich@devl.cz>
parents: 54
diff changeset
   404
			pthread_mutex_unlock(&sample_queue_mutex);
46
6493fb65f0b1 Doxygen
Radek Brich <radek.brich@devl.cz>
parents: 44
diff changeset
   405
52
a6413a3d741d new implementation of sample_queue
Radek Brich <radek.brich@devl.cz>
parents: 51
diff changeset
   406
			sampdone += my_count;
83
e3a2a5b26abb vectorize makeRayPacket() using SSE intrinsics
Radek Brich <radek.brich@devl.cz>
parents: 82
diff changeset
   407
			dbgmsg(2, "\b\b\b\b\b\b\b\b%2d%% done", ((long)sampdone - sample_queue_count)*100/sampnum);
51
89fec8668768 remove debug messages - algorithm seems stable, but it's slow
Radek Brich <radek.brich@devl.cz>
parents: 50
diff changeset
   408
50
14a727b70d07 rewritten threads with heavy debug information
Radek Brich <radek.brich@devl.cz>
parents: 49
diff changeset
   409
			pthread_mutex_lock(&sampler_mutex);
77
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   410
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   411
			if (!more_samples)
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   412
				break;
46
6493fb65f0b1 Doxygen
Radek Brich <radek.brich@devl.cz>
parents: 44
diff changeset
   413
		}
51
89fec8668768 remove debug messages - algorithm seems stable, but it's slow
Radek Brich <radek.brich@devl.cz>
parents: 50
diff changeset
   414
		dbgmsg(2, "\b\b\b\b\b\b\b\b100%% done\n");
77
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   415
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   416
		pthread_mutex_unlock(&sampler_mutex);
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   417
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   418
		// wait for workers
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   419
		dbgmsg(2, "- waiting for threads to finish\n");
46
6493fb65f0b1 Doxygen
Radek Brich <radek.brich@devl.cz>
parents: 44
diff changeset
   420
77
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   421
		pthread_mutex_lock(&sample_queue_mutex);
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   422
		end_of_samples = true;
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   423
		while (sample_queue_count)
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   424
		{
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   425
			pthread_cond_broadcast(&sample_queue_cond);
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   426
			pthread_mutex_unlock(&sample_queue_mutex);
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   427
			pthread_mutex_lock(&sample_queue_mutex);
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   428
		}
50
14a727b70d07 rewritten threads with heavy debug information
Radek Brich <radek.brich@devl.cz>
parents: 49
diff changeset
   429
		pthread_cond_broadcast(&sample_queue_cond);
14a727b70d07 rewritten threads with heavy debug information
Radek Brich <radek.brich@devl.cz>
parents: 49
diff changeset
   430
		pthread_mutex_unlock(&sample_queue_mutex);
77
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   431
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   432
		for (int t = 0; t < num_threads; t++)
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   433
			pthread_join(threads[t], NULL);
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   434
dbe8438d5dca rewrite subsampling from old code to DefaultSampler
Radek Brich <radek.brich@devl.cz>
parents: 75
diff changeset
   435
		phase ++;
50
14a727b70d07 rewritten threads with heavy debug information
Radek Brich <radek.brich@devl.cz>
parents: 49
diff changeset
   436
	}
14a727b70d07 rewritten threads with heavy debug information
Radek Brich <radek.brich@devl.cz>
parents: 49
diff changeset
   437
52
a6413a3d741d new implementation of sample_queue
Radek Brich <radek.brich@devl.cz>
parents: 51
diff changeset
   438
	delete[] sample_queue;
0
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   439
}
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   440
75
20dee9819b17 unify capitalization of method names in C++ and Python
Radek Brich <radek.brich@devl.cz>
parents: 72
diff changeset
   441
void Raytracer::ambientOcclusion(int samples, Float distance, Float angle)
0
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   442
{
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   443
	ao_samples = samples;
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   444
	ao_distance = distance;
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   445
	ao_angle = angle;
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   446
	if (ao_distance == 0)
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   447
		/* 0 ==> Inf */
53
228cb8bfdd54 slighly optimized raytrace_worker
Radek Brich <radek.brich@devl.cz>
parents: 52
diff changeset
   448
		ao_distance = Inf;
0
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
Radek Brich <radek.brich@devl.cz>
parents:
diff changeset
   449
}