--- a/TODO Mon Apr 21 08:47:36 2008 +0200
+++ b/TODO Mon Apr 21 09:05:09 2008 +0200
@@ -4,8 +4,7 @@
Future Plans
============
- * changing main ray tracing algoritm to more flexible architecture with a Sampler object:
- - enhance Sampler to support subsampling
+ * enhance Sampler to support subsampling
* namespace
* kd-tree:
- optimize structures
@@ -17,7 +16,6 @@
* absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant)
* implement efficient AABB-ray intersection using Plucker coordinates
* generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders
- * unify capitalization of method names in C++ and Python
New Classes?
============