TODO
author Radek Brich <radek.brich@devl.cz>
Thu, 08 May 2008 09:21:25 +0200
branchpyrit
changeset 94 4c8abb8977dc
parent 91 9d66d323c354
child 96 9eb71e76c7fd
permissions -rw-r--r--
update README update Doxygen docs scons option 'msvc' changed to 'mingw' as msvc is default and mingw must be turned on explicitly
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Bugs
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====
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 * Mingw + SSE does not work
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Future Plans
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============
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 * Python binding for material.h classes
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 * Container should implement Shape interface to allow building hierarchies
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 * Container should allow local space transformations
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 * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders
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 * put everything into a namespace
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 * stochastic oversampling
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 * absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant)