equal
deleted
inserted
replaced
2 ==== |
2 ==== |
3 * Mingw + SSE does not work |
3 * Mingw + SSE does not work |
4 |
4 |
5 Future Plans |
5 Future Plans |
6 ============ |
6 ============ |
7 * Python binding for material.h classes |
7 * UV texturing |
|
8 * PlanarMap should allow to choose normal axis |
8 * Container should implement Shape interface to allow building hierarchies |
9 * Container should implement Shape interface to allow building hierarchies |
9 * Container should allow local space transformations |
10 * Container should allow local space transformations |
10 * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders |
11 * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders |
11 * put everything into a namespace |
12 * put everything into a namespace |
12 * stochastic oversampling |
13 * stochastic oversampling |