equal
  deleted
  inserted
  replaced
  
    
    
     2 ====  | 
     2 ====  | 
     3  * Mingw + SSE does not work  | 
     3  * Mingw + SSE does not work  | 
     4   | 
     4   | 
     5 Future Plans  | 
     5 Future Plans  | 
     6 ============  | 
     6 ============  | 
     7  * Python binding for material.h classes  | 
     7  * UV texturing  | 
         | 
     8  * PlanarMap should allow to choose normal axis  | 
     8  * Container should implement Shape interface to allow building hierarchies  | 
     9  * Container should implement Shape interface to allow building hierarchies  | 
     9  * Container should allow local space transformations  | 
    10  * Container should allow local space transformations  | 
    10  * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders  | 
    11  * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders  | 
    11  * put everything into a namespace  | 
    12  * put everything into a namespace  | 
    12  * stochastic oversampling  | 
    13  * stochastic oversampling  |